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So, I just went through the buying process on a new set of irons, researching, testing, fitting, the whole nine yards. I’m not the best golfer around, by a long shot, so I went into this pretty sure I’d be primarily looking at “Game Improvement” irons.
Well, that isn’t exactly the way it worked out, which raises the question, are current iron classifications Help, or Hype? The “industry” has come up with these loose classifications (my interpretations in parenthesis):
Make some irons that are cast instead of forged, a little bigger head, a bit wider sole, with a thicker top line, a bit more offset, and call them “Game Improvement Irons”. Target your marketing for these at higher handicappers, with all of those features promising high levels of forgiveness.
Make some forged Cavity Back or Hollow Body irons, maybe a bit smaller head, with a thinner top line, a little less offset, a forgiving sole that isn’t quite as wide, and call them “Players Distance Irons”. Market these to better players, you know you’re too good to bag “Game Improvement Irons”, these are just a step down from “Blades”, but with that little bit of help you need for slightly off-center hits, and more distance.
From my point of view, the categories should help direct you to clubs that fit your game. Honestly though, I think the two middle categories have evolved to such an extent that they are pretty much equal in performance and forgiveness. The only real difference now seems to be the look and feel, with that being marketed to appeal to the different skill levels. I was actually surprised that I hit the "Players Distance Irons" so well, as I had the preconceived notion that they wouldn't be nearly forgiving enough for someone of my ability. I ended up with Mizuno JPX 919 Forged irons, which for the most part are considered "Players Distance Irons", although I think I found one review that called them "Game Improvement Irons". I guess my point is, they can call them what they want, but don't get mentally pigeonholed into a "category", because you might be really surprised if you just try a little of everything.
What do you think?
Well, that isn’t exactly the way it worked out, which raises the question, are current iron classifications Help, or Hype? The “industry” has come up with these loose classifications (my interpretations in parenthesis):
- Players Irons (Blades)
- Players Distance Irons (not Blades, but intended for low to mid-handicappers)
- Game Improvement Irons (cavity backs or hollow bodies with a good level of forgiveness)
- Super Game Improvement Irons (maximum forgiveness, big, wide soled, big offset, etc)
Make some irons that are cast instead of forged, a little bigger head, a bit wider sole, with a thicker top line, a bit more offset, and call them “Game Improvement Irons”. Target your marketing for these at higher handicappers, with all of those features promising high levels of forgiveness.
Make some forged Cavity Back or Hollow Body irons, maybe a bit smaller head, with a thinner top line, a little less offset, a forgiving sole that isn’t quite as wide, and call them “Players Distance Irons”. Market these to better players, you know you’re too good to bag “Game Improvement Irons”, these are just a step down from “Blades”, but with that little bit of help you need for slightly off-center hits, and more distance.
From my point of view, the categories should help direct you to clubs that fit your game. Honestly though, I think the two middle categories have evolved to such an extent that they are pretty much equal in performance and forgiveness. The only real difference now seems to be the look and feel, with that being marketed to appeal to the different skill levels. I was actually surprised that I hit the "Players Distance Irons" so well, as I had the preconceived notion that they wouldn't be nearly forgiving enough for someone of my ability. I ended up with Mizuno JPX 919 Forged irons, which for the most part are considered "Players Distance Irons", although I think I found one review that called them "Game Improvement Irons". I guess my point is, they can call them what they want, but don't get mentally pigeonholed into a "category", because you might be really surprised if you just try a little of everything.
What do you think?