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The advanced shot tracking is a pain in the ass to get used to, honestly. It's so worth it though from a game analysis/improvement standpoint. I bitched and moaned about it not being very intuitive on course, and then finally committed myself to just doing it, and it was one of the best decisions I've made. After a while it's just like anything new in golf. When you first start you feel rushed and some veteran is asking you why you don't already have your glove on, or your yardage figured out already, etc, and pretty soon all that stuff is such habit you don't even realize you're doing it, and the people that are less efficient with it annoy you.
The advanced shot tracking is a pain in the ass to get used to, honestly. It's so worth it though from a game analysis/improvement standpoint. I bitched and moaned about it not being very intuitive on course, and then finally committed myself to just doing it, and it was one of the best decisions I've made. After a while it's just like anything new in golf. When you first start you feel rushed and some veteran is asking you why you don't already have your glove on, or your yardage figured out already, etc, and pretty soon all that stuff is such habit you don't even realize you're doing it, and the people that are less efficient with it annoy you.
There are some good connected features like that. I follow some guys scoring that I'm grint friends with live as they're playing.I recently started using The Grint. We use it for our weekly skins game. It has real time leaderboard. I don’t use it any other time though since I have Arccos for shot tracking, gps and scoring.
The big thing while you get good at it is just to already have it out and running when you get to your ball/the tee so the gps is up and ready, and then it's just a couple scrolls/taps and go. If I'm busy doing something else, or someone needs my help, especially when I'm on the green, I'll just open it up and set it by my ball while I go do that. There are little ways to speed the whole thing up, but you just can't get good at doing it if you never use it.And I think thats the main reason why I've never really used the shot tracking. I don't want to be the one holding up play. I know I just need to come up with an efficient way to track shots and maintain pace of play. Maybe I'll stop helping the other people in my group find their balls so much.....lol
I actually like Golfshot pro better for basic score keeping, hole flyover and that it has an automatic caddy function, but it doesn't generate the stats that I want...
That makes sense. I am pretty used to tracking the tee and fairway shots. Do you enter putts as well? I feel like it is slowing me down and distracting me from thinking about the actual putt. Maybe the next round we are behind a slow group I will give it a try.That's what I used to use and it's why I moaned about thegrint being less user friendly at first. If that's all you want Golfshot Pro is the easiest to use on course imo. If you want the stats, you gotta step up to something else, and I honestly should have realized then that to get the benefits I might actually have to contribute slightly more to the effort. #QuitBeingLazy
I use TheGrint to keep my handicap. Previously used it for on course shot tracking and GPS, but just installed Arccos sensors. I’d definitely recommend it for a variety of reasons from the GPS app to official handicap and stat tracking.
I only enter the first putt, basically. I get to the green, and finish my shot track that got me there. It usually has you on the green if you are, so I just tap the accuracy direction, scroll to the proximity from the pin, and hit complete. Then if I make that putt it shows in my putting stats as a make, a miss shows as a miss, and anything beyond that whether it be a 2" tap in or a 6' comebacker doesn't get logged for me in the gps tracking part. Things tend to be busier on the green than the fairway, and I don't personally have a need to track each one. If you start 30+ feet out and log that as your position on your completed approach shot tracking, and then 3 putt, it still shows that in your putt tracking data though. That from that range you have so many makes, so many 2 putts, and that 3 putt. And everything obviously shows up in your basic total putts numbers when you enter your score and such. That's good enough for me, and I honestly don't know why someone would bother to log all the short clean up putts.That makes sense. I am pretty used to tracking the tee and fairway shots. Do you enter putts as well? I feel like it is slowing me down and distracting me from thinking about the actual putt. Maybe the next round we are behind a slow group I will give it a try.
As a developing hi capper, I wish they would integrate a basic caddie function based on the distance I have marked for the shot. I'm still learning my club distances AND they are slowly lengthening. So each fairway shot, I need to consult my club list to pick the appropriate club. The tracker changes the default club so it appears to be using a predefined set of ranges. It wouldn't be difficult to have it base the default club selection on one of my tracked stats (average, median, quartile). This would be a time saver for newer golfers and wouldn't require any new inputs.
For similar reasons, I wish there was an option to separate the stats of we'll hit shots from poorly hit ones. Right now I have to choose between trackijng week hit shots so I know distances, versus tracking all my shots so I know accuracy numbers. For now, I'm focussing on figuring out my distances, but next season I think I will shift to tracking everything to get a better understanding of my accuracy.
I only enter the first putt, basically. I get to the green, and finish my shot track that got me there. It usually has you on the green if you are, so I just tap the accuracy direction, scroll to the proximity from the pin, and hit complete. Then if I make that putt it shows in my putting stats as a make, a miss shows as a miss, and anything beyond that whether it be a 2" tap in or a 6' comebacker doesn't get logged for me in the gps tracking part. Things tend to be busier on the green than the fairway, and I don't personally have a need to track each one. If you start 30+ feet out and log that as your position on your completed approach shot tracking, and then 3 putt, it still shows that in your putt tracking data though. That from that range you have so many makes, so many 2 putts, and that 3 putt. And everything obviously shows up in your basic total putts numbers when you enter your score and such. That's good enough for me, and I honestly don't know why someone would bother to log all the short clean up putts.
The yardage thing would probably be hard if you're newer player, because the default suggestions, well, I don't know what they're based on. They usually think I'm kind of a wuss. So I have to scroll 1 or 2 clubs sometimes. I really like Golfshot Pro's ease of use on that, but none of them are right every time with the caddie stuff, and no app knows perfectly what the wind is doing at that time to help or hurt you, etc. 18birdies has a decent current wind and elevation feature I think. I think. Pretty sure that's the one I'm thinking of. That's something I wish thegrint had. Elevation in its shot tracking. And strokes gained.
Strokes gained would be nice. It's a common metric now, so it's probably useful for people to be able to compare themselves and see where they need to improve most. I don't find it particularly useful for me. I actually take issue with it more than anything, but I'm not exactly the standard golfer, and live a little deeper in the numbers than it allows. Golfpad GPS has a good strokes gained feature. @OGputtnfool screencaps his sometimes and I really liked the look, asked him what it was, and tried it some. It's solid in that regard.
So the cumulative data on club is kind of like most, where it will try to ignore outlier shots. The only time I don't log a a shot is if I'm doing some really small punch out or something that's just completely irrelevant to a typical goal. Probably happens more for a high capper, but I don't log those because knowing that I hit a 4i 56 yards back into the fairway to get out of trouble just isn't useful info for me. I just skip it. If you look at your shot distances page in the app, and select a club, at the top the Bottom Quartile - Average - Median - Top Quartile are listed. That gives you a pretty good idea what your actual distances are and should be. There are always (or usually) shots that are well outside those numbers that's it's really only using in the average and median numbers, not the quartile ones. So you could try to think of the middle ground between the top and bottom quartile as your smartest distance. I just checked with my 4i numbers, and that seems to be spot on. I also realized what you were talking about with going and deleting shots later.
I hadn't done that in a while and they must have updated something. When you mentioned it I was thinking 'Isn't that a huge PITA though? You have to tap the shot to see when and where it was, then go to your profile->scores->find that round->click the scorecard->go to Shots->scroll to the hole and shot->and then swipe it away to delete it". Turns out when you tap the shot in your chart it gives you an option to delete it now. Which is .. wow. I mean, I suppose it makes it easier to get rid of outliers, but people are definitely going to abuse that feature. The whole point is to get a realistic view of your game, so I'd exercise caution there, personally. A shank is one thing, I get that. Just skip the crazy rescue ones you know aren't going to be indicative of normal conditions while you're playing, and try to leave the rest though. The quartile numbers should still be solid.
why the WTF?I use grint! I don't often us the gps due to rangefinder.