wvmtnbkr
New member
The GPS tracking idea is neat, but USGA could/should follow up with some additional demographic stats. Also, how will GPS tracking provide useful information if you are waiting on a (non-tracked) group of slower players in front of you? My personal opinion is that golf is "dying" for several reasons:
1. Cost - Be it equipment, apparel, green fees, no local course, etc; golf isn't cheap to play. What is the "average" cost for a round? How far did the player travel to get to the course? Group it by state or region or city, but I think answering these questions would provide some illumination on why people don't spontaneously take up golf and how to improve participation, at least regionally.
2. Aging Population - Fewer people are playing simply because many members of the demographic "bubble" in the early 00's no longer play or are no longer here to play. No easy fix for that one. What is the "average" age for golfers playing a round on a typical weekday/weekend?
3. No mentors - My dad doesn't play golf (I'm 39); I got into playing with co-workers several years ago and now run our company league. How many current players offer to take a neighbor or co-worker along? As was mentioned earlier, it isn't as easy as letting someone borrow a rod/reel or a shotgun and taking them out. Some courses have loaner equipment, but many don't and if they do it may be in rough shape.
4. "Snob Factor" and that golf is an "Old-Man Game" - Perception among non-golfers that most golfers are rich douches, like the members of Bushwood Country Club. Far from the truth, but the perception is there and can be hard to overcome.
The solution? I think additional stats can help better define the problem, but only to a point. USGA knows they are facing a huge demographic problem, and determining how fast (or slow) an "average" round takes to play won't solve it. It becomes the responsiblity of players to "save" the sport. We need to be more approachable about sharing our love for the game and be willing to invite non-golfers along with us. Courses could actively encourage inexperienced golfers to come out periodically for special events, perhaps just to play 9 at a reduced cost to "get their feet wet"; something to expose them to the sport and provide a good experience that might encourage them to return.
Just a few thoughts...
Stephen
1. Cost - Be it equipment, apparel, green fees, no local course, etc; golf isn't cheap to play. What is the "average" cost for a round? How far did the player travel to get to the course? Group it by state or region or city, but I think answering these questions would provide some illumination on why people don't spontaneously take up golf and how to improve participation, at least regionally.
2. Aging Population - Fewer people are playing simply because many members of the demographic "bubble" in the early 00's no longer play or are no longer here to play. No easy fix for that one. What is the "average" age for golfers playing a round on a typical weekday/weekend?
3. No mentors - My dad doesn't play golf (I'm 39); I got into playing with co-workers several years ago and now run our company league. How many current players offer to take a neighbor or co-worker along? As was mentioned earlier, it isn't as easy as letting someone borrow a rod/reel or a shotgun and taking them out. Some courses have loaner equipment, but many don't and if they do it may be in rough shape.
4. "Snob Factor" and that golf is an "Old-Man Game" - Perception among non-golfers that most golfers are rich douches, like the members of Bushwood Country Club. Far from the truth, but the perception is there and can be hard to overcome.
The solution? I think additional stats can help better define the problem, but only to a point. USGA knows they are facing a huge demographic problem, and determining how fast (or slow) an "average" round takes to play won't solve it. It becomes the responsiblity of players to "save" the sport. We need to be more approachable about sharing our love for the game and be willing to invite non-golfers along with us. Courses could actively encourage inexperienced golfers to come out periodically for special events, perhaps just to play 9 at a reduced cost to "get their feet wet"; something to expose them to the sport and provide a good experience that might encourage them to return.
Just a few thoughts...
Stephen